Putting without even a grid is a thing of faith. There're some hard courses, and the indications given by the game are hardly enough. Somehow it feels smoother than Tiger, and at the same time, it feels less predictable. Great, because flying and pressing A at once was a pain in the ass (I play toy plane style). BTW, today a message popped up saying the nunchuk can be used. However, the speedup/down controls are broken. So plane is nowhere Pilotwings, but it's still enjoyable. For example, in Archery if you score 100 in Beginner or 100 in Expert, they reward you the same skill points.
Side note: Am I supposed to care for the skill points and the graph? I really want to, but what does Pro Status even do? It's really stupid how getting the same score from different difficulty modes in the same event give me the same skill points. Once I figure out what the hell they want from me on the last stamp, I think I can leave it for a couple play sessions. It's still one of the easiest events, however.
The ship will turn just to be a dick and if you didn't memorize the layout you're screwed. Especially the Expert course, there's a stamp that wants you to go over 1000 points without hitting an obstacle, and it proved harder than I thought. Still, I could just mute the TV if I really wanted to focus.Ībout Wakeboarding, I used to think it kinda sucks, but it grew on me. It helps me be more focused and more easily 'get in the zone' kinda deal. The only tracks I remember from the game are the Showdown background music and naturally the title theme. Music? What music? It's all soundscape in the actual games.